추억의 계임 페르시아 왕자 게임이 생각나는 게임의 독특한 그래픽은 건축, 공간, 랜드스케이프가 비틀려 신기한 공간적 체험을 이끈다. 단순한 스토리라인을 따라 만나는 패러독스 스페이스.
It is hard to stand out. With
the proliferation of the web and mobile experiences today, it seems as
if anyone can create an app. Even though thousands of apps emerge on a
daily basis and with a market hungry and ripe for competition, there is
however, always one that stands out because its concept, the team behind
it, design and development, truly stand out far beyond the rest of the
mass app market. In order to stand out and be Yatzerized, your product
must have a soul, a purpose and undeniable beauty. The team at USTWO have managed to create one such gem in Monument Valley, a surreal digital exploration through the eyes of Ida, a silent Princess,
in a world of impeccable architecture, geometry and landscape twists
where the premise is to guide Ida through mysterious architectural
landscapes leading Ida through monuments, hidden thresholds and turning
stairs, all the while making sure to avoid the enigmatic Crow People.
This simple storyline clearly takes its inspiration from the art of M.C. Escher,
Japanese prints and minimalist 3D design. As a collaborative assortment
of experiences produced by a team of 3d-modeling artists, architects,
graphic designers and developers, this is an exquisite product where the
user interacts with it from the palm of their hand. Atmospheric using
new game mechanics, Monument Valley
allows players to intuitively discover their control, potential and
rules within the world. Although the landscapes exert a sense of
difficulty, you never feel the frustration or anguish of the unknown. In
a puzzling way, you find yourself immersed in difficulty without the
negative emotions of taking the next step. The crafted environments,
with their color, sound, shape and depth, provide a nice balance to keep
you immersed in them and not want to put the game down.
Visual:
Each
level contains a new palette and shapes; each one is very much like an
art canvas. The impeccable taste seen in each level is so magnificent
that the team at USTWO
decided to add a camera to capture a static shot thus enticing you to
share, make wallpaper or indeed print the landscapes. Where the planar
geometries are subtle in isolation but complex as a system, the
isometric views provide a rich experience of depth and movement.
Verticality and illusions of connection between the paths are surprising
every time you find them.
Audio:
The sound
built into the experience is nothing but a catalyst to the success of
the game as it serves to set the mood and articulates the characters.
Although the game could be played without sound, it would make for a
lesser experience overall. Case in point, the humor and pleasure in the sound of the enigmatic characters that make up the Crow people as they approach Ida.
Stimulation:
Monument Valley
has a great balance between not telling you what to do and provides a
great user experience for users as they discover how to use it. This
friction between knowing what to do, or finding out what to do, really
keeps your brain focused within the landscapes. There is a sense of
accomplishment at each level passed and a degree of excitement in
wondering about exactly what new challenge and mystery is in store in
the next level. Users are connected with Ida as they join her on her
journey. Ultimately, this is one of those games where you feel that
time is not wasted because you are actually getting something out of it.
As Neil McFarland, director of games at ustwogames sums up the game itself: , ''We’ve
focused our attention on the design of game alongside a lot of user
testing, and we really hope Monument Valley is what people are looking
for right now - a premium game of the highest artistic quality offering
players a satisfying journey from start to end.''
All
in all, Monument Valley contains a unique crafted experience for each
level that is soothing, elegant, fantastical and thought provoking where
the hand-crafted puzzle levels are at one with the graphic design and
architecture. Moving, interacting and leading Ida through the games’
landscapes is definitely an immersive experience worth consuming.
Monument Valley, the newest adventure from USTWOgames, creators of Whale Trail and Blip Blup, is available for $3.99/£2.49 from the App Store on iPhone, iPad or iPod touch or at; (iPad 2 / iPhone 4 minimum requirement). An Android version is set to follow soon (price TBC).
from yatzer
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