*미로 속에서 길을 잃는 건축 [ Advanced Architecture Lab + Wiki World ] The Cabin of Maze

미로 속에서 길을 잃는 건축  Advanced Architecture Lab + Wiki World-The Cabin of Maze
1. 서론
Wuhan Ganlushan Culture Creativity City에 위치한 'The Cabin of Maze'는 자연과 건축의 조화로운 결합을 상징하는 독창적 사례입니다. Wiki World의 ‘섬 생활 계획’의 첫 번째 프로젝트로, 자연과의 밀접한 관계를 탐구하며 현대적인 공동체적 삶의 새로운 가능성을 제시합니다. 이 프로젝트는 인간과 자연의 조화로운 상호작용을 통해 현대 건축의 새로운 방향성을 제시합니다.

2. 설계 컨셉과 아이디어
길을 잃는 즐거움이 프로젝트는 13개의 모듈형 객실과 이를 연결하는 100미터 길이의 블랙 코리더를 통해 탐험과 발견의 즐거움을 제공합니다. 각 객실은 지형의 불규칙성을 활용해 자연스럽게 배치되었으며, 코리더는 때때로 미니 정원이나 천창으로 열리며 섬과 조화를 이룹니다. 이러한 설계는 공간적 모호성을 통해 현대적 건축에서 새로운 탐구를 유도합니다.

공동체와 독립성의 균형블랙 코리더는 독립적 공간을 유지하면서도, 공동체적 연결성을 제공합니다. 이동식 파티션을 통해 공간은 필요에 따라 분리 또는 통합되며, 방문객들은 독립성과 공동체적 삶의 균형을 경험합니다. 이러한 설계는 고립과 연결의 경계를 허물며 새로운 형태의 커뮤니티 생활을 제안합니다.

3. 건축적 특징
재료 및 기술적 세부 사항탄화 처리된 목재는 외벽에 사용되어 자연스럽고 내구성이 높은 질감을 제공합니다. 금속 부품은 최소한으로 사용되어 모듈식 구조의 유연성과 지속 가능성을 동시에 실현합니다. 이러한 접근은 자연 환경 훼손을 최소화하며, 건축물이 주변 환경과 자연스럽게 융합되도록 만듭니다. 이 디자인은 지속 가능성과 미학적 가치를 동시에 충족시키며, 현대 건축의 가능성을 확장합니다.

빛과 색채의 활용내부는 자연광 중심으로 설계되어 낮 동안 밝고 따뜻한 분위기를 형성합니다. 야간에는 따뜻한 조명이 공간을 채워, 외부와 내부의 경계를 흐릿하게 하며 조화로운 시각적 효과를 제공합니다. 빛과 색채는 방문객들에게 정서적 안정감을 제공하며, 자연 속의 삶을 더욱 풍요롭게 만듭니다.

심미적 조형성비정형적 각도와 개방된 코리더 디자인은 시각적 흥미를 유발하며, 미로와 같은 독특한 형태를 완성합니다. 이 설계는 자연 속에서 독창적인 미적 경험을 제공합니다. 특히, 자연 지형과의 상호작용을 통해 건축물의 존재감과 환경적 조화를 모두 만족시킵니다.

4. 사용자 경험
어린이와 가족을 위한 공간아이들에게는 미로 같은 탐험의 즐거움을, 가족들에게는 개인적 독립성과 공동체적 연결성을 제공합니다. 각 유닛은 독립된 생활 기능을 갖추고 있으며, 어린이와 성인은 자연 속에서 즐거운 시간을 보낼 수 있습니다. 특히, 미로 구조는 아이들에게 놀이 공간으로 기능하며, 공동체적 유대감을 강화합니다.

자연과의 상호작용캐빈은 지면에서 띄워져 있으며, 자연 환경과의 긴밀한 상호작용을 통해 방문객들이 평소 경험하지 못한 자연의 고요함과 친밀함을 느끼게 합니다. 섬의 불규칙한 지형은 하이킹과 같은 공간 탐험 경험을 제공합니다. 방문객들은 보트를 통해 섬에 도착하며, 자연과의 새로운 관계를 경험하게 됩니다.

5. 결론
'The Cabin of Maze'는 자연 속에서의 삶의 가능성을 탐구하며, 인간과 자연의 조화로운 관계를 재정의합니다. Wiki World의 철학은 지속 가능성과 자연친화적 설계를 통해 미래 건축의 방향성을 제시합니다. 이 프로젝트는 작은 규모의 건축으로도 큰 꿈을 실현할 수 있음을 증명하며, 현대 건축이 나아갈 새로운 길을 열어줍니다.

"건축은 단순한 공간 창조가 아닌, 우리의 경험을 새롭게 정의하는 도구다."-Juhani Pallasmaa

Write by ChatGPT & 5osa

반응형


The Cabin of Maze - The project is located in Wuhan Ganlushan Culture Creativity City, an ultra-large scale 'ice and snow+' cultural and tourism complex invested in by Wuhan Urban Construction Group, marking the first time we have ventured out of the true wilderness to integrate into a richly contented cultural and tourism complex project. Against this backdrop, we still aim to create an experience of space isolated from the world. Thus, we have joined forces with the client and the community to initiate the 'Island Living Plan.' This plan will create a series of island cabins and explore the possibilities of returning to nature through different spatial forms. 'The Cabin of Maze' is part of the natural co-construction plan and represents the first island cabin completed by Wiki World.

Be lost once at home, 13 Rooms connected The site is a slender island, and it is planned to build 5 wilderness cabins. Compared with the previous single-family wooden cabin and predictable floor plan, friends in the community hope to live in a "blurred" way. Maybe sometimes we are a bit tired of precise spatial relationships, what if, we could hike within the cabin and even get lost once in there?

So the design is transformed into a 'cabin finding' game. 13 modules of bedrooms, living rooms, and bathrooms are scattered on the island, connected by a 100-meter-long, 80-centimeter-wide black corridor. The corridor is sometimes a mini-yard, and sometimes it opens up to the sky indoors. Combined with the irregular angles of the island's topography, the corridor connects all the rooms and provides privacy for the living space.

Walking through the black corridor with a skylight on top, it feels like you are traveling in nature. The irregular angles of the corridor bring about spatial disorientation and some surprises when you arrive. Children especially like the maze cabin. They run around and shout with friends, maybe children have the right to get lost.

Independence and Emergence - 'The Maze Cabin' is a large cabin, also 5 small cabins together. The 100-meter-long black corridor is equipped with flexible partitions that can separate groups independently. By opening and closing, the space can be flexibly divided into 5 independent units with complete living functions.

The guests who live here are inseparable from each other. Your friends may live at the end of the 100 meter corridor, and you will meet familiar family members on the path. It seems like you are traveling through the cross-section of childhood neighborhood life, which is different from other wilderness homes of Wiki World. Compared with loneliness, the maze cabin attempts to present the community relationship in a tribe, a balanced state of independence and aggregation. The maze cabin is still a kind of solitary residence, requiring a boat ride to reach each other's docks. You can look up at the sky in your own maze, or you can knock on the neighbor's door and say hello.

Wiki World-Build Small, Dream Big Wiki World has been committed to returning to natural life through natural construction. The maze cabin continues such a natural wildhouse experiment, jumping out of the inertia of the size of the thinking, focusing on the relationship between living behavior and environment, the answer of space must be far from the daily living experience, even a little paranoid. The maze makes home blurred, 'Small' brings us closer to the material, so we are more sensitive. Now that we are in the forest, let's go barefoot for a day and listen to the sound of dead leaves being crushed on the terrace.

Build Naturally Natural buildings can be built like Lego. Little cabins, like building blocks, were placed in the forest. We stick to the original wild wood construction technique that we hand-fired the façade of the carbonized wood boards. The cabins are all connected by small metal components that can be repeatedly assembled. We try to create a precise relationship between the cabins and the environment in nature. Each wooden cabin is elevated above the ground, and no walls or artificial landscapes are used. Nature is the best package.

from archdaily

댓글

Designed by JB FACTORY